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[Event "Rated King of the Hill game"] [Site "https://lichess.org/9dW0Kmh9"] [Date "2018.06.11"] [White "TMcSquared"] [Black "John_Henry_Bonham"] [Result "1-0"] [UTCDate "2018.06.11"] [UTCTime "16:10:50"] [WhiteElo "1500"] [BlackElo "1405"] [WhiteRatingDiff "+69"] [BlackRatingDiff "-9"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. Bf4 { D00 Queen's Pawn Game: Accelerated London System } Nc6 3. e3 Nf6?! { (0.22 → 0.81) Inaccuracy. Bf5 was best. } (3... Bf5 4. Nc3 e6 5. g4 Bg6 6. Bb5 Bd6 7. Nge2 Ne7 8. f3 h5 9. Kd2 hxg4 10. fxg4) 4. Ke2? { (0.81 → -0.59) Mistake. Nf3 was best. } (4. Nf3 Bg4) 4... Bg4+?! { (-0.59 → 0.34) Inaccuracy. Bf5 was best. } (4... Bf5 5. Nc3 e6 6. f3 Nh5 7. Kf2 Bb4 8. Bb5 g5 9. Be5 f6 10. g4 fxe5 11. Bxc6+) 5. f3 Bf5 6. e4?? { (0.50 → -4.98) Blunder. Nc3 was best. } (6. Nc3) 6... dxe4 7. fxe4 Bxe4?! { (-5.31 → -3.99) Inaccuracy. Nxd4+ was best. } (7... Nxd4+ 8. Ke1 Bxe4 9. Nc3 Nxc2+ 10. Kf2 Bg6 11. Nf3 e6 12. Rc1 Bc5+ 13. Ke2 Nd4+ 14. Ke1) 8. Nf3 Bxf3+ 9. gxf3 Nxd4+ 10. Ke3?! { (-4.07 → -6.07) Inaccuracy. Ke1 was best. } (10. Ke1) 10... c5?? { (-6.07 → -0.98) Blunder. Nf5+ was best. } (10... Nf5+) 11. c3?? { (-0.98 → -5.09) Blunder. Nc3 was best. } (11. Nc3 Nf5+ 12. Kf2 e6 13. Bb5+ Ke7 14. Re1 Qd4+ 15. Qxd4 cxd4 16. Bd3 g6 17. Bxf5 gxf5) 11... Nf5+ 12. Kf2?! { (-4.75 → -7.99) Inaccuracy. Ke2 was best. } (12. Ke2 e5) 12... Qxd1 13. Bb5+ Qd7 14. Bxd7+ Kxd7 15. Re1 Kc6 16. Re5 Rd8 17. Rxf5 Rd5 18. Be5?! { (-10.64 → Mate in 2) Checkmate is now unavoidable. Bg3 was best. } (18. Bg3 Rxf5) 18... g6?! { (Mate in 2 → -12.88) Lost forced checkmate sequence. Rd2+ was best. } (18... Rd2+ 19. Nxd2 Kd5#) 19. c4 gxf5 20. Bxf6 Rd6?? { (-21.27 → -4.06) Blunder. exf6 was best. } (20... exf6 21. Nc3 Rd2+ 22. Kf1 Rg8 23. f4 Rg4 24. Ke1 Rxh2 25. Ne2 Rgg2 26. Kf1 Rxe2 27. b3) 21. Ke3?? { (-4.06 → -22.48) Blunder. Bxh8 was best. } (21. Bxh8) 21... Rxf6 22. Kf4?! { (-20.56 → Mate in 3) Checkmate is now unavoidable. Kf2 was best. } (22. Kf2 Bh6) 22... Bh6+?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Kd6 was best. } (22... Kd6 23. a4 Bh6+ 24. Kg3 Ke5#) 23. Ke5# { Game ends by variant rule. } 1-0